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2D graphics and Canvas development

Animations, particles, procedural pixel art and interactive visualizations on Canvas, without heavy files.

Tasks we solve

  • Interactive animated scenes for landing pages and promos.
  • Particle systems: smoke, sparks, snow, fire and other effects.
  • Procedural graphics built in code: smaller weight, easier to change the style.
  • Pixel art and sprite animation that stays crisp on any screen.
  • Data visualizations and charts with smooth animation and cursor response.

Technologies

  • Canvas 2D
  • OffscreenCanvas
  • Web Workers
  • PixiJS
  • SVG

How the work goes

  1. Task review

    We define what is drawn, how the scene reacts to the user and what page weight is acceptable.

  2. Prototype

    We build the core effect on simple graphics and tune the feel together: speed, response, smoothness.

  3. Development

    We polish the picture and move heavy calculations to a separate thread (Web Workers) so the page does not lag.

  4. Launch and support

    We embed it into the site, test in the main browsers, and hand over the code with a description of parameters.

Example from practice

Questions and answers