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About the studio

Magic Hookah is a studio that builds custom interactive 2D/3D graphics, physics and browser games. We work as a sole proprietor, so you talk directly to the developer.

We started with our own experiments: a hookah on Canvas 2D and a game on a 404 page. They show our approach: a scene must answer every movement of the user and stay lightweight.

We write our own solvers: rope, fluid, heat, light. We plug in ready libraries where they are truly better, and we understand what happens inside.

We hand over the result with source code and a description, so you can develop it yourself or with us.

Principles

  • Works with no installation

    Everything runs in the browser from a link, on desktop and on mobile.

  • Lightweight

    Where possible we build graphics in code so the page opens fast.

  • Clear physics

    We choose a solver for the task and explain why that one.

  • The code stays with you

    We hand over sources and documentation, with no lock-in to us.

How we work

  • Fixed price

    When the task is clear, we agree on scope and cost up front. The price does not change unless the task does.

  • Time & Material

    When requirements get clearer along the way, you pay for the time actually spent and see an hourly report.

We sign a non-disclosure agreement (NDA) before discussing details.

Work stages

  1. Task review

    We discuss the goal, devices, deadlines and constraints.

  2. Prototype

    We quickly build a working version to test the idea in practice.

  3. Development

    We bring the solution to its final form and optimize speed.

  4. Launch and support

    We embed it into your site, hand over the code and support it if needed.

What we use

  • TypeScript
  • Canvas 2D
  • WebGL
  • WebGPU
  • Three.js
  • PixiJS
  • Rapier
  • Box2D
  • Bullet/Ammo.js
  • WebAssembly
  • Web Audio
  • Web Workers
  • Custom solvers: Verlet, Stable Fluids, heat transfer